There is a cooldown period of around 1.5 seconds before the player can shove again, and the player cannot shove while reloading or while using other weapons. This shove does not happen immediately, instead occurring after a short pause, similar to melee weapon swings. Pressing alt-fire ( default key: MOUSE2) causes the Scout to perform a shove, dealing 1 damage and pushing a single enemy in melee range backward a set distance, similar to the Pyro's compression blast. Unlike most of the Scout's other primary weapons, the Shortstop also reloads its entire clip of ammunition all at once, similarly to the Pistol and its alternatives. However, it cuts the attack interval by 40%, has approximately 40% less pellet spread, deals twice the damage at maximum fall-off, and deals twice the damage per pellet, although this still results in an overall 20% lower base damage per shot. It is a four-barreled derringer-style peppergun fitted with pearl grips.Ĭompared to the Scattergun, the Shortstop has two fewer shots loaded, fires 60% fewer pellets per shot, and does not possess the increased damage ramp-up of the Scout's other primary weapons. The Shortstop is a community-created primary weapon for the Scout.
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